This modern day, Italian, legend is now available for the racers of the world to experience in GTA. I was quite surprised no one had done this one yet. Credit for the creation of the original map goes to Kunos Simulazioni’s Assetto Corsa. This was a long time coming.
Location is North of the Island
NOTE: This map is using a simplified version of the collisions. It’s the same type of collisions Assetto Corsa would use, more forgiving but some smaller geometry is not collideable. Give me feedback on if this is good idea. I’m testing new things all the time
– Put the basedmonzaac folder in the dlcpacks folder (mods > update > x64 > dlcpacks)
– Go to the dlclist.xml and make sure it’s enabled.
Make sure you have ScriptHookV, OpenIV, No Boundary Limits, a Trainer, Packfile/Heap Adjuster and custom gameconfig (all can be found on this website). I tested this in SP and FiveM. It works so double check your game if crashes happen.
– Drop the basedmonzaac folder into your server resources and ensure it in the server.cfg
– No racing lines for AI (requires traffic pathing.. which im probably not doing)
– No lights – still a WIP