Vespucci Beach Sculpture V3.0

Vespucci Beach Sculpture 1.0

Information
This mod restores the sculpture at Vespucci Beach from the old gen version of the game.

Requirements
OpenIV.asi
– Enhanced: OpenRPF

Installation (Legacy):
Move the “spsculpture” folder in “mods\update\x64\dlcpacks” and add “<Item>dlcpacks:/spSculpture/</Item>” to the “dlclist.xml”
– MP Map Files: use the package installer of OpenIV or extract and import the files manually (check the “assembly.xml” for the files paths)

Installation (Enhanced):
Move the “spSculpture_Gen9” folder in “mods\update\x64\dlcpacks” and add “<Item>dlcpacks:/spSculpture_Gen9/</Item>” to the “dlclist.xml”
MP Map Files: check the ReadMe.txt (I am unable to save the description with the file paths here in tthe description as it throws an error whenever trying to save)

Changelog:

v3.0
– Added some additional fixes to both SP and MP map data files from Map Fixes
– Updated the DLC packs for both Legacy and Enhanced and the “MP Map Files” OIV package

v2.9
– Added an OIV package for the MP map files. Note: the OIV package for the Legacy build 2682 has been removed and the files paths are now written in a text file

v2.8:
– Added the fix for the LOD of the police station near the sculpture from Map Fixes
– Updated only the DLC pack for both Legacy and Enhanced

v2.7:
– Added a version of the mod for the Enhanced edition
– Updated the requirements and installation instructions

v2.5
– Increased the “orderValue” of the dlc pack for compatibility with “Map Fixes”

v2.4
Fixed the broken LOD of the skate park near the sculpture
Updated only the dlc pack

v2.3
Re-exported the detail collisions with Sollumz.
Updated the dlc pack and “hi@hei_vb_34_1.ybn”.

v2.2
Fixed the installation instructions for the files of the MP map.

v2.1
Updated the installation instructions for the paths of the MP map data files from the newest update.

v2.0
Fixed the rounding issues with the ymap and ytyp files.
Updated the dlc pack, “hei_vb_34.ymap” and “hei_vb_34_strm_1.ymap”.

v1.9
Remade the detail collision from the HD drawable (with some optimizations). Thanks to Smallo for the YMAP & YBN Mover.
Changed the dlc pack structure. Now the map data files, alongside the collisions, needs to be imported in the “mpheist” dlc.
Changed the dlc pack name to “spvbsculpture”.
Updated the dlc pack and “hi@hei_vb_34_1.ybn”.

v1.8
Remade the collisions from scratch for both the SP and MP maps.
Reconverted the sculpture’s SLOD1 mesh.
Updated the installation instructions. Note: the modified “content.xml” from the older version is no longer required and needs to be replaced with the original one if still installed.

v1.7
Fixed the shader of the HD sculpture drawable with Sollumz.

v1.6
Fixed an error in the “content.xml” of the dlc pack.

v1.5
Fixed the non “hi@” collision of the sculpture showing the holes caused by the bullets.

v1.4
Removed the additional (unmodified) collisions.
Added a modified “content.xml” for the Heists dlc (the installation instructions have been updated).
Updated the dlc pack.

v1.3
Replaced the new map data files with the original ones.

v1.2
Changed the “orderValue” of the dlc pack.

Changelog
v1.1
Fixed the numChildren value of both the LOD and SLOD1.

Credits:

Alex106

Special Thanks
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
koolk for LibertyV.
DK22Pac for the WFT/XFT to DFF converter.
cj2000 for the R* RW IO for 3DS Max.
Neos7 for the GTA V Map Helper script for 3DS Max.
talkol for the placement_v4.txt file.

Download mod

FileFile size
rar VBSculpture3 MB

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