![Alarm On Explosions [.NET] V1.1](https://gta5mod.net/wp-content/uploads/2022/12/Alarm-On-Explosions-1024x1024.jpg)
Explosions will set off car alarms in area
Only parked cars that have alarms installed are affected
Changelog:
2.1
-Alarms can be triggered by gun shots now (unless the weapon is silenced)
-Alarms can be triggered by RPG and Homing Launcher rocket launch (if standing close)
-Increased amount of cars that don’t have alarms to make it more realistic
-Decreased maximum alarm time (from 30 to 20 seconds)
-Decreased minimum alarm time (from 10 to 0 seconds)
-Minor bug fixes
2.0
-Rewrote the script, radius is calculated from epicenter of explosion now instead of players position
-Windows of cars that are close to the explosion will be shattered
-Added ability to tweak radius via .ini
1.1
-Alarms will stop after a random amount of time for each car (they stopped simultaneously before)
-Delay between the explosion and the alarm starting slightly reduced to be more realistic
Requirements:
ASI Loader
Script Hook V
Community Script Hook V .NET 3.5.1
Installation:
Extract files in to the scripts folder
Credits:
RusLanParty
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