Alarm On Explosions [.NET] V2.1

Alarm On Explosions [.NET] V1.1

Explosions will set off car alarms in area
Only parked cars that have alarms installed are affected

Changelog:
2.1
-Alarms can be triggered by gun shots now (unless the weapon is silenced)
-Alarms can be triggered by RPG and Homing Launcher rocket launch (if standing close)
-Increased amount of cars that don’t have alarms to make it more realistic
-Decreased maximum alarm time (from 30 to 20 seconds)
-Decreased minimum alarm time (from 10 to 0 seconds)
-Minor bug fixes

2.0
-Rewrote the script, radius is calculated from epicenter of explosion now instead of players position
-Windows of cars that are close to the explosion will be shattered
-Added ability to tweak radius via .ini

1.1
-Alarms will stop after a random amount of time for each car (they stopped simultaneously before)
-Delay between the explosion and the alarm starting slightly reduced to be more realistic

Requirements:
ASI Loader
Script Hook V
Community Script Hook V .NET 3.5.1

Installation:
Extract files in to the scripts folder

Credits:

RusLanParty

Download mod

FileFile size
zip AlarmOnExplosions4 KB

Leave a Reply

Your email address will not be published. Required fields are marked *