Battalion Command Menu V0.70

Battalion Command Menu 0.63

Taking over Fort Zancudo or a city can be too easy. This
mod lets you send out massive armies and command them with wildcards, or deploy
smaller squads for individual soldier control.

REQUIREMENTS
Script Hook V
JM36 Lua Plugin Reloaded

INSTALLATION
Place the scripts folder into your GTA5 root directory.

CONTROLS
open: Subtract
back: NumPad0
select: NumPad5
up: NumPad8
down: NumPad2
left: NumPad4
right: NumPad6

NOTICE
I plan to rewrite this entirely in CSharp(SHVDN3), so this Lua version will
be archived soon.

There is sometimes a bug where the unit counter doesn’t reset to 0 after a
full retreat.

Changelog:

v0.70
Fixed: “Wildcard/Foot Squad” not working.
Fixed: When “Unlock All” is enabled, “Clear Unlocks” will show “locked”.
Fixed: “Vehicle/Leave” order not working during combat.
Fixed: “Settings/Ignore Enemy” not working during combat.
Fixed: Temporary deploy costs are too high.
Fixed: Scrollbar goes out of the range.
Fixed: A multiplier was not applied to the amount of weapons sold.
Fixed: It can be deployed even if the balance is insufficient.
Fixed: Menu for when to dismiss units.
Fixed: Aircraft spawns in the ground when the player is upside down.
Added: Soldiers follow soldiers order.
Added: Standby order.
Added: Armed helicopter pilots use missiles and miniguns.
Added: Negation wildcards.
Added: Wildcard target counter.
Added: Jetpack soldiers.
Added: More than 10 new vehicles.
Added: Distance wildcard for all destinations.
Added: “Settings/Ignore Enemy” indicator in the header.
Added: Independent sell menu and vehicle sell feature.
Added: Offset coordinates blip on the map.
Added: Move order options. Automatic switching of orders by arrival or contact events.
Added: Vehicle specific modifications can be specified in preset file.
Added: Unit specific blips can be specified in preset file.
Added: Vehicle blip rotates.
Added: Display the preset reference error on the header.
Changed: Switch to search task when target range is reached during Follow.
Changed: Disable cover when invincible.
Changed: Cursor loops at the edge of the menu.
Changed: When the leader dies, someone in the squad becomes the new leader.
Changed: Fleeing prevention. Soldiers recall orders in more detail.
Changed: Unit deletion order name from Retreat to Dismiss.
Changed: Aircraft passenger starts a search task immediately after a spawn.
Changed: Infantry movements more tactical.
Changed: Soldier uniforms changed to be more appropriate for the soldier’s specialty (BF4-like).
Removed: Randomization feature of squad soldiers.
Removed: Group order.
RemoveD: “Vehicle Stop & Attack” is deleted and unified into “Stop” order.

v0.67
Fixed: “Vehicle Stop & Attack//Center” command.
Added: “Foot Squad”, “Car Squad”, “Helicopter Squad”, “Plane Squad” wildcards.
Added: Stop a few meters before the destination (excluding offset).
Added: “Hostile/Government” switch syncs with Wanted Level.
Added: Aircraft follow

v0.66
Fixed: Offset movement not working.
Fixed: After a subunit’s retreat, the parent unit is no longer disposed of when empty.
Added: “Follow” command!
Added: “Farthest Squad” wildcards for commands.
Added: Unit count limit via config file.
Added: Limit bar
Removed: counter

v0.65
Fixed: “React/Ignore Enemy” functionality not working during combat.
Fixed: Helicopter pilots interrupting landing procedures during combat.
Fixed: Infantry units fleeing from friendly tanks.
Added: Functionality to sell empty weapons.
Added: “Nearest Squad”, “Random Squad” wildcards for commands.
Added: “Prevent Fleeing” feature.
Added: “Mission Destination” as a destination option for the “Move” command.
Added: “Offset”, “Ignore Enemies Until Arrival”, “Permanently Ignore Enemies”, “Do Not Ignore Enemies” options to the “Move” command.
Changed: Preset file structure, organizing hierarchy by class.
Moved: Hostile RelationshipGroup definition to the preset file.

v0.64
– Fixed cars spawning on water.
– Added menu to designate enemy RelationshipGroups (for search tasks).
– Added invincibility toggle for soldiers and vehicles.
– Moved unit definitions to JSON file.

Credits:

noodlenode

5/5 - (2 votes)

Download mod

FileFile size
zip BCSLua 0.7035 KB

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