This script detects collisions in the world, and applies damage depending on impact force to all vehicle occupants.
Cops can crash and die during chases.
Damage to driver & passengers when two ped vehicles collide
Damage to driver & passengers when ped vehicles collide with anything/fall from height/roll over.
Damage to player & passengers when colliding with anything/falling from height/rolling over
Damage depends on force of impact
Sometimes, collisions not detected
While two ped vehicles collide, only one of the vehicles receives damage. If there is someone who can help me fixing that, I’ll be very thankful.
Put DeadlyCrashes.dll in scripts folder.