GTA IV Camera in GTA V V2.0

GTA IV Camera in GTA V 1.1

Tired of the flat, boring camera in GTA V Well me too haha. This script restores the cinematic wide-angle FOV shift from GTA IV. When you look up at skyscrapers, the world stretches, making Los Santos feel massive, imposing, and legendary!

Changelog:
VERSION 2.0 CHANGELOG

[Main Overhaul]

Liquid Motion Engine Completely rewrote the camera logic. Instead of snapping instantly, the Field of View now uses frame-based interpolation to “slide” into the stretch. It’s way smoother and feels more cinematic.

140 FOV Tuning: Re-calibrated the 140 FOV. This provides the best balance between humogus towers and so it does not glich like in 1.1.

[Logic & Safety Fixes]

Detection: The script now checks the player’s state every frame. The effect will now automaticaly disable during Swimming No more warped horizons while in water. Ragdolls (soo much cleaner) If you fall or get hit the camera returns to normal so you can see the impact.

v3.7.0 Nightly Optimization Refined the custom cmera hijack to be more lightweight, ensuring zero FPS drop on the latest suported ScriptHookVDotNet builds.

Changelog for 1.1:

Fixed (I have fixed so that it disables during aiming which was an annoying bug in 1.0)

Also it automatically disbles in first person so your game isnt a glichy mess if you want to do that

Improved (height so you have to actually look up for it to take affect so you dont do it on accident!)

Adjusted the stretching math for better FOV (140 To make the building huge!)

Credits:

Jackieeeeeeeeeee

Download mod

FileFile size
zip Vertigo_Ultimate_v2.0_Liquid_Update1 KB

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