GTAV – Enhanced Taxi Missions [.NET] 2.0

GTAV - Enhanced Taxi Missions [.NET] 1.51

[UPDATED] GTAV – Enhanced Taxi Missions [.NET]


This MOD was originally created and maintained by @LCBuffalo until v1.4.
Unfortunately, due to no updates to the mod, and no responses after contacting him on GTAForums and GTA5-Mods, I’ve started working on the mod by adding new features and fixing different bugs, in the end releasing v1.5.

Without his extensive work, we wouldn’t have had this mod, so @LCBuffalo thank you for your time in creating this.



GTA V’s default taxi missions aren’t bad, but they lack variety. It seems like Rockstar only used about 10 pre-defined pick-up and drop-off locations.

The goal of Enhanced Taxi Missions is to do it better and bring more variety to your taxi-driving adventures! See the feature list further down for more information.


Now you can use vehicles with at least 1 passenger seat! This includes motorbikes and quad bikes as well – in this case, the ped won’t be knocked off the vehicle, except when it dies. When the mod is toggled while in a 2 seat vehicles, it will automatically spawn only one passenger for pick up.
When on motorbikes/quad the passengers will randomly put on helmets. Note that the helmet can not be put on while driving, so a small stop is necessary.
Random number of passengers for each trip (between 1 and 3)
Over 950 individual pick-up and drop-off locations
Pick-up locations and destinations change depending on the time of day (people go to work in the morning, home in the evening, to clubs and restaurants at night, etc)
Player is paid based on distance between pick-up and drop-off locations. Base fare is $6, and every mile driven is $20.
Random peds on the street may hail player if driving a taxi cab. (This may still be a bit buggy, sometimes peds are on balconies and can’t get down. They will eventually warp into the car.)
Passengers will not get into a car if it’s more than 25% damaged. Any collisions that occur during your trip will cause your passengers to pay less. (Minor scrapes and bumps won’t be noticed, unless there are a lot of them.)

—- IN-GAME —-

Press the “T” key ( or the TOGGLE key you set ) to toggle the missions on and off.

If a passenger gets stuck while trying to get into the vehicle, you can use the horn to have the passenger retry getting into the car. If they still won’t move, just wait. They will eventually warp into the car (timeout is set to 8 seconds).

Once you’ve picked up a passenger, a countdown timer will appear on the UI. As long as it’s green, your tip will be 40% of the fare. Once the timer turns yellow, your tip will start to decrease. Once the timer reaches zero, you will not receive a tip. However, you can still complete the mission and receive the base fare.


Script Hook V
Script Hook V Dot Net & the dependencies


If you have an old .dll or .vb version of this mod installed, remove it.
Place the EnhancedTaxiMissions.vb and EnhancedTaxiMissions.ini files into the “scripts” folder in your main GTAV directory. Create the folder if it doesn’t exist.


Edit the values in EnhancedTaxiMissions.ini to customize the experience to your taste.

Please note that if the script can’t find the EnhancedTaxiMissions.ini file, it will revert to the default values. ( TAXI_DRIVER_TITLE = Taxi Driver, LIMOUSINE_DRIVER_TITLE = Limousine Driver, GENERIC_DRIVER_TITLE = Ride Share Driver, TOGGLE=T, UNITS=KM, FARE_PER_MILE=20, AVERAGE_SPEED=35, GET_IN_TIMEOUT=8000, HAZARD_LIGHTS=1, AUTOSAVE=1 )

TAXI_DRIVER_TITLE: The title to appear on menu when doing missions with a taxi. Defaults to “Taxi Driver”.
LIMOUSINE_DRIVER_TITLE: The title to appear on menu when doing missions with the stretch. Defaults to “Limousine Driver”.
GENERIC_DRIVER_TITLE: The title to appear on menu when doing missions with a generic vehicle. Defaults to “Ride Share Driver”.
TOGGLE: Valid options are “A” through “Z”, “0” through “9”, and “F1” through “F12”. Defaults to “T”.
UNITS: Valid options are “KM” for kilometers and “MI” for miles. Defaults to “KM”.
FARE_PER_MILE: amount the player earns per mile driven with a customer on board. Defaults to “20”.
AVERAGE_SPEED: number used to calculate how quickly you need to arrive at your destination in order to receive a tip. Higher numbers mean you need to drive faster. 80 is a good number for those of you who want to drive as fast as possible. 20 is a good number for those of you who like to follow the rules while driving. Change it to suit your playstyle. Defaults to “65”.
GET_IN_TIMEOUT: The timeout value in milliseconds for the passenger to automatically warp into the vehicle. If not set, defaults to 8 seconds ( 8000 milliseconds ).
HAZARD_LIGHTS: enter 1 to use flashing hazard lights while you’re waiting for your passengers to enter and exit the vehicle. Enter 0 to turn the function off. Defaults to “0”, which is off.
AUTOSAVE: enter 1 to enable autosaving after each successfully completed fare. Defaults to off.


Using the horn while in the taxi will activate the stock taxi missions.
If peds are startled while walking to your car (e.g., nearly run over by another driver), they may lose focus and just stand around. Honk your horn to reset their pathfinding algorithm. They will eventually warp into your car if it takes them too long to get to you or if there is an obstruction.
When using motorbikes, at passenger pick up, sometimes the ped will not trigger the movement towards the vehicle. Current workaround is to move closer to the ped, or just try moving slightly near the pick up pin.


LCBuffalo & sezbulent

Download mod

File File size
zip gtav-enhanced-taxi-missions-v2.0 68 KB

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