InfectionX: Nightfall V5.0

InfectionX: Nightfall V3.2.1

https://youtu.be/N59XiVbnXwM

InfectionX is a lightweight yet powerful survival script that brings a challenging zombie apocalypse to Los Santos. This script focuses on a high-intensity Nightfall cycle, aggressive AI, and a punishing infection mechanic.

Requirements:
ScriptHookV Latest
ScriptHookVDotNet Latest

Features:
Dynamic Night Cycle: The apocalypse automatically starts at 21:00 or 9 PM with air raid sirens and ends at 06:00 or 6 AM.

Aggressive Horde Logic: Up to 55 zombies spawn around the player. They are programmed to hunt you down and engage in melee combat immediately.

Viral Infection System:
If a zombie hits you, there is a high chance of infection.
Once infected, your Viral Load increases which is visible on the custom HUD.
At 40 percent load, your character begins to stumble and lose motor control.
At 100 percent load, the infection becomes terminal.

Hardcore Loot System: Antidotes are rare and only drop from killed zombies. You cannot find them in the world, you must fight to survive.
Sunrise Cleanup: Any remaining zombies will ignite and perish when the sun rises.

Changelog v3.2.1:
Fixed: Removed all PedHash dependencies to ensure compatibility with all SHVDN versions.
Improved: Infection logic now triggers correctly via melee contact only.
Added: New Ticker-System for in-game warnings and biological alerts.
Optimized: Spawning distance and ped management for stable 60 FPS.

Installation:
Drag and drop InfectionX.dll into your scripts folder.
Enjoy the nightmare.

InfectionX + NVE + GSW2 + Menyoo compatible.

Changelog:
In Version 5.0, the horror is amplified with Silent Infected and a new Tactical Air-Deployment system. The engine is highly optimized to work seamlessly alongside The Remnants v2.7 +
and other high-end survival modifications.

CHANGELOG: v4.3 (The Definitive Update)
Added: Hospital Supply Points – Guaranteed Antidote spawns at all major hospitals.
Added: Compatibility Delay – Implemented a 5-second startup buffer to prevent crashes when running alongside The Remnants v2.7.
Improved: Viral Balance – Slowed down infection progression for a more tactical survival experience.
Improved: Visual Effects – Replaced the black-and-white effect with “Bloom Distortion” to keep the game world visible during high infection.
Fixed: The Jump Glitch – Removed the “auto-jumping” bug at 50% infection; replaced with realistic camera shaking and stumbling.
Fixed: Ped Logic – NPCs now correctly spawn as blood-soaked civilians rather than generic zombie models.

CHANGELOG: v4.1
Added: Randomized Bloody Models – Peds now spawn with dynamic blood-soaked textures and body wounds for a true horror look.
Added: Persistent Antidotes – Health packs are now mission-critical entities, preventing them from despawning prematurely.
Improved: AI Targeting – Added a “Force-Task” pulse that prevents zombies from idling, even during heavy script load or in complex environments.
Improved: Sunrise Logic – Refined the ignition effect for the classic Nightfall mode.
Fixed: HUD Stability – Optimized the custom HUD to show “CRITICAL” and “INFECTED” status updates instantly.
Removed: Black-Screen Effect – Removed the 95% unconsciousness effect to ensure maximum compatibility and prevent respawn bugs.

Changelog: v4.0.2
Added ‘ZombieSpeed’ setting to .ini (1.0 = Walk, 2.0 = Run, 3.0 = Sprint).
Added ‘SpawnDistance’ & ‘DespawnDistance’ settings to .ini.
Added ‘HUD Position’ settings (X/Y) to .ini.
Improved Zombie AI: They now run toward the player and use forced melee
attacks when in range.
Fixed 360-degree spawning logic for a better surround-feel.
Fixed a bug where zombies would stand still instead of attacking.
Stability improvements to the infection logic.

Changelog v4.0 (Public Beta):
Fixed: Removed all unstable Hash dependencies for 100% SHVDN compatibility.
Improved: Infection logic now includes a 10-second motor-failure cooldown to prevent animation loops.
Added: 360° Surround Spawning – Infected now encircle the player to prevent clumping.
Added: Silent Killers – Zombies are now silent for a more terrifying atmosphere.
Optimized: Controlled spawning rates and proximity checks for a stable 60 FPS.

Credits:

VelyXCore

5/5 - (2 votes)

Download mod

FileFile size
rar InfectionX 5.012 KB

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