Odometer V1.1

Odometer

Odometer a.k.a. Mileage is a mod that tracks and displays the mileage of vehicles driven by the player, saving the data persistently. It provides customizable on-screen display options and supports manual adjustments for position, font size, and key bindings.

Features:
– Tracks the distance traveled by vehicles based on their license plate numbers.
– Displays the current vehicle’s mileage on the screen with customizable position and font size.
– Supports dynamic updates to the displayed mileage as the player drives.
– Allows users to adjust the X and Y position of the mileage display using arrow keys.
– Provides controls to increase or decrease the font size of the displayed text.
– Configurable key bindings for moving the display, adjusting font size, and manually saving data.
– Excludes certain vehicle classes like motorcycles, helicopters, planes, and boats from mileage tracking.
– Allows players to manually save the mileage data using a designated key.
– Continuously updates the mileage as the player drives, ensuring real-time accuracy.
– Tracks mileage for multiple vehicles separately based on their unique license plates.
– Reads and writes configuration settings (position, font size, key bindings) from/to the INI file for persistence across sessions.

Requirements:
Latest ScriptHookVDotNet3. if you don’t have it yet.

How to Install:
– Drag and drop Odometer.dll, Odometer.pdb and Odometer.ini into the “scripts” folder

Changelog:
v1.1
– An option to show KM instead of miles. Key bindings for toggling units (default: F6, but configuarable)
– Random starting miles if a vehicle’s plate hasn’t been registered
– Plates that don’t match the pattern are assigned a random mileage within [NewPlateMinMileage, NewPlateMaxMileage]
– Randomize starting miles if the license plate matches the default format
– If a plate matches the DefaultPlatePattern, it is assigned a random mileage within the range [DefaultPlateMinMileage, DefaultPlateMaxMileage]
– Prevents mileage tracking for certain vehicle types (Excluded: Bicycles (Cycles), Helicopters, Planes, Boats)
– Simulates engine wear and tear based on mileage
(ex: 10% damage → 100k miles, 25% damage → 200k miles, 40% damage → 300k miles, 55% damage → 400k miles, 70% damage → 500k miles, 85% damage → 600k miles, 100% damage → 700k miles)

Credits:

MNHC

5/5 - (2 votes)

Download mod

FileFile size
zip Odometer v1.114 KB

Leave a Reply

Your email address will not be published. Required fields are marked *