
Plugin is in beta. There will be bugs. Let me know down in the comments and I will do my best to get them addressed in a timely manner
pdComp — Police Computer for LSPDFR
A modern, immersive police computer for LSPDFR with deep Policing Redefined integration.
pdComp transforms police roleplay in GTA V with a fully interactive MDT/CAD system featuring a simulated police-computer desktop, draggable applications, persistent records, evidence-aware court systems, and integrated PR support.
Built from the ground up for immersion, pdComp replaces outdated menu-driven police computers with a realistic in-game operating system complete with:
Rugged police laptop interface
Draggable and resizable windows
Desktop wallpaper and app icons
Window snapping
On-foot patrol tablet
ALPR/BOLO notifications
Persistent criminal justice records
Deep Policing Redefined Integration
PR is now a required dependency for this plugin as of version 0.2.0
When used with Policing Redefined + CDF, pdComp becomes part of a connected policing ecosystem:
Pulls synchronized suspect and vehicle records directly from PR
Supports evidence-linked arrest reports
Integrates with PR citation workflows
Tracks warrants, suspended licenses, insurance status, registrations, permits, and more
Uses tested evidence and relevance checks in court outcomes
Core Features
Pedestrian & vehicle lookup
Citation issuing
Arrest reports
Court docket & hearings
Evidence-aware case outcomes
Prior stop and citation history
Persistent case database
Mouse, keyboard, and controller support
Full-screen immersive UI
Changelog:
Changelog – v0.3.3
– Resolved the v0.3.2 cursor rendering regression that could sharply reduce FPS while the laptop or tablet was open.
– Fixed report fields showing through the Arrest and Citation Help windows.
– Added optional toggle to hide text below the cursor.
plugin is WIP and features will change/evolve/disappear throughout development as I strive more maximum stability and functionality
pdComp v0.2.2 focuses on court depth, California-style charge coverage, customization, and a cleaner MDT/tablet experience.
Court System
Reworked court outcomes with more factors behind the scenes, including repeat history, charge count, evidence quality, defense counsel, and case context.
Added automatic fictional court personnel assignment, including judges, prosecutors, and defense counsel with different styles and tendencies.
Added richer court result notes so outcomes feel less repetitive and more like case-specific rulings.
Polished the Court Docket UI to present case information in a more user-friendly way, with less visible “dev logic” and better detail readability.
Updated case labels to use State v. Suspect.
Charges & Citations
Expanded the California-inspired charge and citation catalogs with broader coverage and richer notes.
Added user-facing notes to charges and citations to explain when each item should be applied.
Improved modifier/enhancement support so users can keep base charges simple while still adding aggravating facts like weapons, protected victims, priors, injury, and similar factors.
Customization
Added localization support through an editable localization file for UI translation.
Added support documentation for custom charge, citation, and court personnel catalogs.
Added optional config settings for ID and license plate autopopulation.
Changed officer “badge” terminology to editable callsign.
UI & Quality Of Life
Dark mode is now the default.
Polished light and dark mode colors across the interface.
Added help buttons to the arrest and citation workflows with quick explanations of terms like wobblers, enhancements, appearance-required citations, and related concepts.
Improved snapped/resized window layouts, especially ped lookup fields.
Improved scrolling behavior across major pages so content stays inside the visible window bounds.
Updated desktop background and bundled app icons.
Fixes & Stability
Improved ped photo cutout behavior and reduced cases where UI layers could obscure the image.
Cleaned up unused/dead code and removed stale config references.
General performance and UI snappiness cleanup.
Credits:
CossackGames









