What is RAGE Plugin Hook?
As the name suggests, RAGE Plugin Hook hooks into, and acts as an interface between custom code and RAGE engine based games like Red Dead Redemption 2.
Which platforms are supported?
All PC platforms, eg. Steam and Rockstar Games Launcher.
Which games are supported?
Red Dead Redemption 2 and Grand Theft Auto V.
I’m not a developer, is this of any use to me?
Yes. As RAGE Plugin Hook is the interface between plugins and the game, RAGE Plugin Hook is required to execute the plugins.
Which languages can I write plugins in?
RAGE Plugin Hook is a CLI library, so any CLI compliant language can be used to write plugins, including (but not limited to) the following:
What about C++?
C++ is not a CLI compliant language, so no.
However, if you insist on using C++, you can use C++/CLI.
But do yourself a favor and learn C# instead.
I have never coded before; which language should I learn?
We strongly recommend you learn C#.
What kinds of plugins can you write?
Whatever you set your mind to, basically. RAGE Plugin Hook allows you to execute functions in the game, like spawning cars, characters, horses, etc. make them move around, attack people, play voice lines, etc.
Can I use this in online modes?
No. In an effort to protect the integrity of online mode, online mode will be blocked while RAGE Plugin Hook is active. If you wish to play online mode, run the game without RAGE Plugin Hook.
RAGE Plugin Hook – 1.87.1293.16189
Added support for game patch v2372.
Removed support for game patch v2245.
RAGE Plugin Hook – 1.78.1267.16039
Fixed TaskInvoker.CurrentTaskStatus not working.
MulleDK19 / LMS