Rainbomizer is a set of mods for Grand Theft Auto games that randomize major aspects of the game. Lists of things randomized include the missions, the traffic, voice lines, cutscenes among other things!
It randomizes major aspects of the game, allowing for a fun and challenging playthrough of the game.
The mod is open source and can be modified under the terms of the GNU General Public License (v3 or later). The source code for it can be found on GitHub
List of randomizers
– Traffic Randomizer: Randomizes cars that spawn in traffic.
– Mission Vehicle Randomizer: Randomizes vehicles you are given in missions, making sure that the vehicle you’re given is usable for that mission.
– Colour Randomizer: Randomizes colours of various in-game elements, including cars, the HUD, and more.
– Mission Randomizer: Randomizes order of missions in-game. Upon completion of a mission, the game progresses as if you completed the original mission.
– Weapon Randomizer: Randomizes weapons given to the enemies.
– Sounds Randomizer: Randomizes dialogue and sound effects played in-game.
– Cutscene Randomizer: Randomizes models used in motion-captured cutscenes.
– Ped Randomizer: Randomizes all ambient, mission, and cutscene peds.
– Player Randomizer: Randomizes the player model into a different ped model.
– Player Special Ability Randomizer: With Player Randomizer enabled, this feature randomizes the player’s special ability.
– Timecycle and Weather Randomizer: Randomizes the look of the game by randomizing weather elements and sky colour.
– Handling Randomizer: Randomizes the handling of all vehicles.
– Weapon Stats Randomizer: Randomizes weapon stats such as fire rate, range, etc. of all weapons.
– Dispatch Randomizer: Randomizes all dispatched police cars, ambulances, helicopters, and boats.
Ensure ScriptHook is installed
Extract the archive to the GTA V installation directory
You may additionally configure the mod in config.toml in the “rainbomizer” directory.
Note that the modification is designed to be played with a vanilla installation of the game and as such will not work when combined with other mods that significantly change the gameplay.
Fixed Clothes Randomizer crash in GTA 5 b2699.
Fixed broken helicopter spawns in Script Vehicle Randomizer.
Adjusted Respawn Coordinates to be closer to roads.
Fixed crash on loading screens in GTA 5 b2628
Added ability to edit full-face-masks and parachute percentage for Clothes Randomizer
Added ability to set percentage odds of the Clothes being randomized on spawn
Fixed NSFW Peds List not being used for cutscene peds
Added option to disable NSFW clothes for Clothes Randomizer
Fixed crashes in GTA 5 b2612
v3.0 and v3.1
Added Vehicle Appearance Randomizer which randomizes colours, modifications and upgrades of all spawned vehicles.
Added License Plates Randomizer which replaces license plates of vehicles with custom plates.
Added Clothes Randomizer which randomizes clothes of players and peds.
Added Car Generator Randomizer which randomizes parked vehicles around the map.
Added a new Voice Line Randomizer state which only randomizes voice lines of a speaker to other voice lines of the same speaker.
Updated Weapon and Cutscene Models to include models added in the latest Contract DLC update.
Population vehicle sets are now randomized, increasing vehicle variety in traffic.
Added a config option to force a certain vehicle to always be spawned in place of mission vehicles.
Moved Vehicle Colour Randomizer to Vehicle Appearance Randomizer
Renamed Colour Randomizer to HUD Colour Randomizer. (Note: This change breaks existing config files)
Fixed errors caused by a file-descriptor leak in Weather Randomizer code causing crashes after a really long play session.
Fixed weird helicopter physics on Sidetracked and the helicopter sometimes exploding on dropping the freight train on the trailer.
Fixed an issue where the player wouldn’t be able to exit the vehicle during the second mission.
Fixed a crash caused by invalid weapon models in Weapon Stats Randomizer
Fixed a crash caused by delayed weapon physics loading by the engine caused by Weapon Stats Randomizer
Improved Voice Line Randomizer randomization method
Support for GTA 5 v1.0.2545.0
Fixed some config options not taking effect in-game
Fixed Prologue disabling player special abilities
Colours, weather and lights now re-randomize on player switch to allow these components to randomize more often.
A Lights Randomizer which randomizes the colours of all the lights in the game to random colours.
A Respawn Randomizer which randomizes where you respawn from a list of over 300 respawn locations across the map.
An experimental Switch Scene Randomizer which randomizes the scenes played on switching to a different character.
Changes to Timecycle Randomizer
Timecycle Randomizer has been toned-down to reduce the amount of extreme timecycles.
Timecycle Randomizer can now randomize between existing timecycles instead of creating new timecycles (Random Timesamples)
Timecycle Randomizer now has a chance to enable snowy LS a certain percent of the time
Odds for Lightning and Rain have been reduced for Timecycle Randomizer
Odds for Random Timecycle and Timesamples can now be configured in the config.
Timecycle Randomizer now uses the config table TimecycleRandomizer instead of WeatherRandomizer.
Other New Features
The odds for Random Fail Messages can now be configured in the config file. (ScaleformRandomizer.FailMessageOdds)
Randomization for Weapons and Peds spawned by other mods can be disabled using the RandomizeMods option in the config file
Log Files for debugging crashes are now created in Temporary Files if they can’t be created in the rainbomizer directory.
Menyoo’s “DeathModelReset” option will be turned off by Rainbomizer to fix incompatibility with Player Randomizer.
Mission Randomizer Fixes
Paleto Score Setup softlock on heist board scene has been fixed.
Fixed softlock on Ending C – Part 1 replaced with some missions when Mission Randomizer was enabled.
Missions that replace Finale – Intro will no longer infinite load on failing.
Script Vehicle Randomizer Fixes
Shift Work will no longer infinite load on failing
Pilot School – Helicopter Challenge final checkpoint can now be triggered with more helicopters.
Seashark Races will now give you an appropriate vehicle
Carbine Rifles will no longer spawn 2-seater vehicles, fixing a softlock in the mission.
Triathlons will no longer crash with Script Vehicle Randomizer
Triathlons will no longer instantly fail during the bike section
“Exercising Demons – Franklin” will no longer softlock because of the game forcing you to exit the vehicle you’re supposed to enter.
Paparazzo patterns have been adjusted to reduce number of fails
Weapon and Ped Randomizer Fixes
Fixed stuck scripted sequence in The Bureau Raid – Roof approach
Fixed RandomizePlayer option not affecting players in cutscenes