With this modification you can save your cars wherever you want! Also it is compatible with Single Player Apartment mod.
This modification is derived from the official Save Vehicles mod with a lot of refactoring and vast improvements. Vehicle saves with all of the upgrades, fuel status and other different details. Uniqueness of saved vehicle achieved by vehicle model and vehicle number plate. So if you save the same vehicle model with exact same number plate – this will override the old one.
In order to update onto new major version X.0.0 please remove scripts/VehicleKeeper directory due incompatibility.
Note: If you’ve got versions conflict of any dependency just create a directory under scripts folder and put only .dll files from scripts folder of zip archive to this folder instead of putting them directly to scripts folder in the root of GTA 5.
T – Open menu
X – Save vehicle
Z – Unsave vehicle
Just extract content of VehicleKeeper.zip to root of your GTA 5 directory.
Original mod: Save Vehicles (Permission given to modify)
Fix mod crashing on character switch issue
Fix for spamming erros on the first start when the preserved-vehicles.json doesn’t exist yet
Preserve the blip color choice
Big performance optimization
Fix “Unsave all” to unsave everything
Fix for occasionally not saving trailers
Fix game crashing issue
Fix engine state upon spawn, now the mod correctly preserves state of the engine
Add blip color selection
Add ScriptHookVDotNet2 to the archive as it’s still required for NativeUI
Fix vehicle preserved health upon destruction
Change logging format
Move to the ScriptHookVDotNet 3.x.x
Fix flickering menu
Fix multiplying blips on the map
Add option “Spawn nearby” to spawn a car nearby
Add new Newtonsoft.Json.dll 13.0.1
Add ScriptHookV to the archive
Fix saving of turbo, xenon lights and tire smoke status
Add Newtonsoft.Json.dll 12.0.2 to zip
Update Newtonsoft.Json to 12.0.2
Add ability to manipulate each vehicle separately
Add ability to set vehicle’s spawn position