Velocity V1.1.2

Velocity 1.0


The VeloCity script enhances the in-game experience by dynamically adjusting vehicle and pedestrian densities based on specific time frames throughout the day. This mod simulates real-world traffic patterns, increasing density during peak hours in key locations such as Legion Square and the Airport.

Features:

Increases traffic density during morning and evening rush hours:

    • Morning Rush: 8:00 AM – 9:30 AM
    • Evening Rush: 4:00 PM – 6:00 PM
    • Increases pedestrian density from 10:00 AM to 6:00 PM

Targets specific locations:

  • Legion Square
  • Los Santos International Airport

Versions

V1.0.0

  • Ped & Traffic Density: Basic functionality for increasing traffic and pedestrian density based on in-game time.
  • Beta Release: First beta version of the script. User feedback is appreciated to help refine the feature set.


Installation (Singleplayer)

  1. Download the mod: Download the provided `.dll` file.
  2. Install Script Hook V:
    • If you don’t have it installed, download and install Script Hook V
    • Follow the instructions for installing Script Hook V.
  3. Install Script Hook V .NET:
    • Download and install Script Hook V .NET
    • Ensure the ScriptHookVDotNet.asi, ini and dll files are in your GTA V root folder.
  4. Place the Script: Place the VeloCity.dll file in the scripts folder located in your GTA V directory. If the folder doesn’t exist, create it.
  5. Launch the game: Start GTA V, and the mod will automatically apply its functionality.
Changelog:

V1.1.2 (Bug Fixes & Enhancements)

    • Automatic Hazard Lights Activation on Impact: The hazard lights now engage automatically when a vehicle’s health drops below 300 due to a collision. They will flash continuously for 30 seconds to enhance visibility and safety before deactivating ( We will be working on this more in upcoming updates).
    • Code Optimization and Bug Fixes: Removed redundant and unnecessary code to streamline functionality and resolve issues, ensuring smoother and more reliable performance.
    • Police Mobile Offence: This feature was removed due to the emergence of bugs during extended gameplay sessions. After a 6-hour testing session in GTA V, issues began to surface, prompting the decision to ensure smoother, uninterrupted performance.
    There is no need to delete both INI files located in the Configs and Backups folders in this version.

V1.1.1 (Bug & Version Fixes)

    • Weather Fixes: Previously, the weather effects would trigger during rain or snow; however, when transitioning to any other weather condition, the effects persisted incorrectly. This issue has been resolved to ensure that weather effects are applied appropriately based on the current conditions.
    • Code Master Version Checker: While the version checker was accurately reporting the current version, it did not update the files upon the release of a new update. This functionality has been improved to ensure that version files are correctly updated with each new release.
    • Police Wanted Detection: This feature has been temporarily removed to address a recently identified issue. Further testing and refinements are underway to ensure optimal performance before reintroducing it in a future release.

 

    • ⚠️ We strongly recommend that all users delete both INI files located in the Configs and Backups folders to avoid potential errors.

 

V1.1.0 (Enhancements & User Configuration)

  • Enhanced Realism: Integrate real-time synchronization with the in-game clock, providing a true-to-life experience. Players will receive a one-star wanted level if caught using a mobile phone while driving, and police blips can be toggled through the INI configuration, offering complete control over immersion settings.
  • Weather-Based Density: Traffic and pedestrian densities automatically adjust based on weather conditions, with specific multipliers for sunny, rainy, and snowy scenarios to reflect real-life environmental influences and activity patterns.
  • Expanded Time Intervals for Density Management: Density adjustments have been made for increased traffic during lunch rush (12:00 PM – 1:00 PM) and quieter hours from 1:00 AM – 5:00 AM, enriching gameplay through realistic time-of-day effects.
  • Dynamic Weather Effects: Adverse weather conditions, such as rain and snow, now impact vehicle handling, reducing grip and providing an authentic driving experience that adjusts to environmental conditions.
  • User Configuration: layers can easily customize settings through the INI file, enabling a personalized experience. Additionally, a backup of the INI configuration is now saved in `scripts\Code-Master\Configs\BackUps` for quick recovery of preferences.
  • Bug Fixes and Performance Enhancements: Enhanced density transitions minimize lag during peak traffic events, optimizing overall performance and ensuring smoother gameplay.
  • Removed key areas (locations) as this was causing poor performance / lag.

Credits:

Code Master

Download mod

FileFile size
zip VeloCity2 MB

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