Custom Aircraft Engine Sounds [OIV Add-On + Replace / FiveM | Sounds] 1.4

Custom Aircraft Engine Sounds [OIV + Add-On + Replace SP / FiveM Resource | Sounds] 1.3SP DLC

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== Mod Information ==
These mods may require that you have the original game dlcpacks enabled to work properly.

As of now, 36 engine sounds are included. What’s new can be found in the Changelog section. Extra information and a glossary are provided in the archive.

If you need help you can write in the comments or PM me in Discord (

== Conversion Sources ==
Turbine Sound Studios, QualityWings Simulations, KAKAIO, HJG, Immersive Audio, FS Audio Team, Mike Maarse, Aeromusica, Christoffer Petersen

== Description ==
This is an add-on (not replacing anything!) with custom AWC files: Heavily modified custom engine/exhaust audio, which can be loaded onto any vehicle by changing audioNameHash in the vehicles.meta.

It adds AWC files along with custom DAT10, DAT151 and DAT54 REL files used for audio configuration.

Features custom entries for:
> Engine
> Exhaust
> Afterburner
> Idle
> Propeller
> Banking
> Distant
> Ignition/Startup
> Doors
> Wind

Due to difficulties in updating files, I am only distributing 1 DLC and 1 Server Resource package in 5mods. If you’d like individual packages, contact me in Discord.

== Installation ==
The latest OpenIV version is needed to install this mod.

CodeWalker’s latest dev release is also recommended for those seeking to tune the sounds for themselves, in order to edit the REL files.

Detailed instructions are provided in a readme.txt for each mod.

For ANY of your aircraft, vanilla or mods, you need to find and open its corresponding vehicles.meta, find and change the audioNameHash line.


Aquaphobic (author/editor of this mod)
Monky (REL documentation)
LamboFreak (guide to creating custom audio, existing custom sound banks)
Rockstar Games (the game and its assets)
Dexyfex (CodeWalker RPF Explorer/REL Editor)
InfamousSabre (sound editing tips)

5/5 - (1 vote)

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