This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using “ea888” in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Need for Speed: Heat thanks to a newly developed granular porting method. Compare it to youtube videos of the original source!
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Monky, w/, RooST4R, dexyfex – REL Documentation
Legacy_DMC – GSTools, REV guidance
3P1C – REL XMLs, Huracan decel crackles from Asetto Corsa
InfamousSabre – Help with sample improvements/fixes, Audacity guidance
Pole Position Production – Raw samples from NFS Heat
TheAdmiester – extracting samples from NFS Heat