A meele weapon this time. “Jagdkommando Tri-dagger is a weapon built specifically to kill, considering its stab wounds almost always result in death. It takes half a dozen of surgeons to seal up the wound because of three curved edges of this specific weapon.”
My goal is to convert and create top-notch weapons for GTA V now and I’m very specific about my weapon choices and my schedule, but I hope I will have a more free schedule to do this stuff.
-High poly model [about 8k polys]
-High quality 2K textures [3 texture variations: Black, Silver and Green]
-Bump and specular texture maps for every texture variation
-Perfectly aligned and scaled model
Bugs: None found.
With OpenIV go to: Grand Theft Auto V\Mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\weapons.rpf
OR depending on your game\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf
1) In Edit mode first replace the texture file from the folder of your desired skin: “w_me_knife_01.ytd”
2) Then replace the model “w_me_knife_01.ydr”
I’d like to thank Rafael De Jongh and everyone who was ever related to this model which is truly an amazing work of art. If you like my work you can always rate, comment and etc.