
This mod adds an improved version of the Lundendorff Survivor outfit coat for both the MP characters
Features:
– Fur
– Two additional diffuse textures (from “a_f_m_prolhost_01” and “s_m_m_snowcop_01”)
– New specular map (from “a_f_m_prolhost_01”)
– Enabled detail map
Requirements:
– OpenIV.asi
– MpClothes
– Enhanced: OpenRPF
Installation (Legacy):
– Add-On (MP Female): import the files from the “MP Female” folder in “mods\update\x64\dlcpacks\mpclothes\dlc1.rpf\x64\models\cdimages\mpclothes_female.rpf\mp_f_freemode_01_mp_f_clothes_01”
– Add-On (MP Male): import the files from the “MP Male” folder in “mods\update\x64\dlcpacks\mpclothes\dlc.rpf\x64\models\cdimages\mpclothes_male.rpf\mp_m_freemode_01_mp_m_clothes_01”
– Replace: move the “mpwintercoat” folder in “mods\update\x64\dlcpacks” and add “<Item>dlcpacks:/mpWinterCoat/</Item>” to the “dlclist.xml”
Installation (Enhanced):
– Move the “mpWinterCoat_Gen9” folder in “mods\update\x64\dlcpacks” and add “<Item>dlcpacks:/mpWinterCoat_Gen9/</Item>” to the “dlclist.xml”
Changelog:
v2.0
– Remade the jackets of the “a_f_m_prolhost_01” and “s_m_m_snowcop_01” componentpeds (the fist without dirt and the second without the yellow bits on the shoulders)
– Added 3 new variations for the jacket (one is based on the jacket of the “csb_chin_goon” componentped)
– Added one new custom beanie texture
– Rearranged the order of the textures of the jacket, pants and beanie
v1.9
– Changed the audio ID of the boots from “shoe_heavy_boots” to “shoe_rubber_boots”
v1.8
– Removed the Michael and Trevor beanie textures
– Added 4 new beanie textures (3 taken from the “s_m_y_blackops_02” componentped and a custom one)
– Remade all the other custom beanie textures using the sharper diffuse of the “s_m_y_blackops_02” componentped
v1.7
– Added 5 texture variations for the boots, based on the ones of Michael, Trevor, Dave Norton and the getaway driver from the Prologue
– Added 1 new texture variation for the pants
v1.6
– Fixed the incorrect “numAvailProps” value in the YMTs
v1.5
– Changed the detail map values of the turtleneck sweater with the one used by one of the original models
– Changed the prop mask ID of the pants, turtleneck sweater and jacket
– Fixed the gloves using the wrong diffuse texture suffix (_whi instead of _uni)
– Fixed the medium LOD of the MP Female gloves still having some unnecessary parts from the original model
v1.4
– Removed the data of a non existing JBIB component in “first_person_alternates.meta”
v1.3
– Removed the trapper hat as it clips too much with the jacket
– Replaced the gloves with another model
– Fixed the textures of the MP Male sweater
– Added one additional texture for the beanie
– Added fur to the boots
v1.2
– Changed the mod into a standalone Add-on. Note: there’s only a Legacy version because the YMTs break the vanilla props/accessories on GTA 5 Enhanced
– Added the jacket texture, plus pants and boots from the original DLC outfit
– Added multiple jacket and pants textures both from various componentpeds and custom ones
– Added custom boots textures, with colors based on the ones from various componentpeds
– Added a custom sweater, based on the turtleneck from the Executives & Other Criminals DLC. Thanks to HeySlickThatsMe for the pattern used on the textures
– Added a pair of gloves, ported from Trevor, with added custom medium and low LODs, plus both the original and 3 additional texture variations. Note: the model, like the original, has some rigging issues
– Added the trapper hat from the “s_m_m_snowcop_01” componentped, with both the original and one custom texture
– Added the Trevor’s beanie, with both the original and custom textures
– Updated the installation instructions and the DLC pack
v1.1
– Added a replace version, for both Legacy and Enhanced, which overrides the original coat model (from the “mp2024_01” DLC pack) and adds the two additional diffuse textures
– Updated the requirements and installation instructions
Credits:
Alex106



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