Grove St. Dispensary [FiveM Ready] [YMAP] [XML] V1.1

Grove St. Dispensary [FiveM Ready] [YMAP] [XML] V1.1

Dispensary on Grove St., hope someone gets some use out of it,
any feedback and suggestions are appreciated !

-SP-
NEED
OPEN IV
Custom Maps (ymap)
or
Menyoo (xml)

INSTALL

Ymap
GTAV, mods, update, x64, dlcpacks, custom maps, dlc.rpf, x64, levels, gta5, citye, maps, custom maps.rpf,
or
XML
GTAV, menyooStuff, Spooner,

Collision
GTAV, mods, x64k.rpf, levels, gta5, citye, scentral 01, sc1 21.rpf,

Occlusion
GTAV, mods, x64k.rpf, levels, gta5, citye, scentral 01, sc1 occl.rpf,
(If occlusion problems still occur, use “additional ymaps” folder to replace the remaining collisions.)

-FiveM-
INSTALL

dispo- FXServer, txData, QBCoreFramework ——.base, resources, [defaultmaps]

tpi- add the following under “Config.Teleports” in FXServer, txData, QBCoreFramework ——.base, resources, [qb], qb-smallresources, config

–dispo
[-] = {
[1] = {
[‘poly’] = {
coords = vector3(-1139.38, -3257.09, -54.49),
heading = 314.85,
length = 2,
width = 2
},
[“AllowVehicle”] = false,
label = ‘[E] Enter LD Organics’
},
[2] = {
[‘poly’] = {
coords = vector3(-186.12, -1701.57, 32.82),
heading = 314.85,
length = 2,
width = 2
},
[“AllowVehicle”] = false,
label = ‘[E] Leave’
}
},
[6] = {
[1] = {
[‘poly’] = {
coords = vector3(-1124.31, -3245.89, -54.63),
heading = 50.77,
length = 2,
width = 2
},
[“AllowVehicle”] = false,
label = ‘[E] Enter LD Organics side door’
},
[2] = {
[‘poly’] = {
coords = vector3(-197.64, -1699.96, 33.49),
heading = 38.56,
length = 2,
width = 2
},
[“AllowVehicle”] = false,
label = ‘[E] Leave’
}
},

(be sure to replace the – in line 1 to correct order to other tpi’s)

Credits:

SketchyGods

Download mod

FileFile size
rar Dispensary2 MB

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