Unrealistic Ragdoll Overhaul 1.6

Unrealistic Ragdoll Overhaul 1.3

This mod aims to change the boring ragdoll physics of regular GTA 5 by adding new shit such as:
-new falling reactions
-new friction values
-bullet reactions changed a little
-running peds over is more satisfying
-bouncy ragdolls
-other stuff I forgot but are cool
installation guide: place the physicstask file into mods/update/update.rpf/x64/data/tune
bugs I found so far: when jumping from a vehicle and hitting a rock back first, your character bends in half

Changelog:
whats new 1.5:
– actually the biggest update
– got close-to-gta-4 bailout reactions (use a character with the same clothes and proportions as niko for best results)
– all new falling, rolling and velocity
– fixed the bug where you would lose velocity if you dived off a bike mid air
– lowered friction to give a smoother, more accurate ragdoll
– gunshots majorly improved
– crashing through windshields and off of motorcycles improved
– all new bracing
– no more rigid bracing
– other stuff i forgot
misc: added .oiv package

whats new version 1.4:
– doesnt seem like a big update but all the reactions for falling and bailout and other stuff are majorly improved
– different falling stiffness and flexibility as well as gravity for different body types
– made velocity better
– messed with the bracing a little
– improved bail-outs by a lot
– improved stiffness
– bullet reactions improved a little

Whats New Version 1.3:
– Biggest Update Yet!
– Gta 4 Velocity and Gravity (Credit to Synthetic Outlaw for finding out how to remove the limits!)
– New Falling reactions!
– Reworked gunshots a little
– New Bail Out reactions!
– New Crash Reactions!
– Better Rolling!
– No More Balancing 🙁
– Other stuff
– Thats all for now!

What’s New Version 1.2:
-you spin more when falling now
-better gunshot reactions
-working on driving into peds
-fist and kick reactions
-other stuff i forgot

What’s New Version 1.1:
new superHighFall rolling and falling (bodyWrithe)
switched from staggerFall to configureBalance for fall-balancing
gunshots make people stagger more
minor stuff

What’s New Version 1.0:
-i changed literally all falling reactions
-balancing can now occur when you fall from a short height
-gunshot reactions highly improved
-headshot reactions changed
-peds now have a sense of self preservation (they grab edges when in the ragdoll state)
-better bailout
-better crashing
-currently working on balancing & gunshot reactions.

What’s New Version 0.7
-made staggering after a shot a little stiffer (not by a lot)
-other various changes

What’s New Version 0.6
-highly improved bodyshots when u use ARs
-highly improved HighFall reactions
-minor friction changes
-made headshot reactions last longer sometimes
-other stuff i forgot

What’s New Version 0.5
-improved bodyshot reactions(wip)
-may have changed falling a little idk
-headshots are a little better
-other small stuff i forgot

what’s new version 0.4
-improved falling
-highly improved friction, no more sliding around
-better rolling
-new gunshot reactions
-better bail-out reactions

Credits:

blorpis

Download mod

FileFile size
zip URO 1.6107 KB

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