Chaos Mod V is an attempt to mimic the Chaos mods found on SA and VC.
Basically, every 30 seconds the game will trigger a random effect. This effect can be anything from giving you an RPG to exploding all nearby vehicles or making every nearby ped dance.
There are one-time and timed effects. One timed effects will run only once when the effect is started, while timed effects will run for 90 seconds (by default) after they’ve been started.
This makes gameplay significantly more surprising, as literally anything could happen every time an effect starts. Right now the mod features around 200 unique effects.
A spreadsheet containing all the existing effects can be found here.
The mod also comes with a simple configuration tool. You can toggle individual effects, change how often an effect should start, how long timed effects should run and you can also specify a specific random seed if that’s your thing.
Make sure you have the latest MSVC++ and .NET Redistributable and ScriptHookV installed!
Otherwise just drop everything ChaosMod.asi and the chaosmod folder itself (not the content!) in your GTA directory. Also make sure you run chaosmod/ChaosModVConfig.exe at least once (and look through its options to customize the mod to your liking!)
A LOT of effect changes
3 new effects
Fixed potential issue where some effects weren’t able to be given a custom name (hopefully)
Fixed custom sounds only playing the first time an effect occurs
Fixed some typos (thanks to juhana)
6 new effects!
Changes to existing effects
Added negative weighting to effects; recent effects will have a much lower chance to appear multiple times in a row
Added option to rename effects
Added ability to play a custom mp3 file when a specific effect starts
Users are now permitted to change their existing vote in Twitch chat voting
Added experimental option for Twitch votes to affect chances of effects instead of choosing effect directly
Added notice to config utility if an update is available
Removed .twitchmode file requirement to access Twitch tab in config utility
Fixed “Suicide” being the only effect occuring if effects.ini wasn’t generated
5 new effects!
Reworked config system. This will reset your Twitch settings, however all other settings are unaffected.
Ability to reload your config in-game (CTRL + L to unload / load the mod, ensure the option for that is enabled in the config utility)
Changes to existing effects
Option to exclude specific effects from ever being a choice in voting (they can still be chosen randomly by the mod itself though)
A new splash text containing the names of all the contributors!
The mod should start up even without any config files being generated now
Resetting your config in the config utility will now exclude your twitch settings unless specified
A new tab in the config utility containing links to the GitHub Repository and a place to donate
The voting system will now create a “currentvoteables.txt” file in your chaosmod folder containing the current voteable effects which can be used to show them through an OBS overlay
Around 20 new effects!
Voting rounds for twitch chat integration use alternated numbers now (either 1,2,3 or 4,5,6)
Several changes to existing effects (see here for a detailed list)
Removed some of the more harmless effects
Added 6 new effects (including ones contributed by the community!)
Fixed on-screen voteables text also showing up on no-vote rounds
(Twitch Mode) Added option to show voteable effects on screen
Moved effect text + effect timer bar more to the right
Fixed spawn blue sultan effect not using the proper sultan variant
Fixed brainless peds effect causing the player’s ped to freeze occasionally
Added ability to have timed effects permanently on
2 new effects
Workaround for screen effects to not get overriden / removed by game
Fixed poll mode mod effect duration restrictions also applying to normal chat voting mode
Config app now shows the current mod version
Fixes and changes to existing effects
Experimental Twitch Poll voting integration (has certain restrictions, consult chaosmod/twitch_integration.txt)
17 new effects
(Reuploaded) Fixes to teleport everything to player and spawn extreme griefer jesus effects
Twitch voting integration! Make sure to read chaosmod/twitch_integration.txt for more information.
2 new effects
Fixed lag effect causing a softlock on mission fail
Reduced amount of stutter in pause menu which occurred for some users
Effects with higher / lower weight should occur more / less often now
First Person and Cinematic Cam effects will put you back into normal view afterwards
And more changes to effects!
8 new effects (including suggested ones)
Added option to enable a keyboard shortcut to enable/disable the mod quickly
New random engine (effects shouldn’t get as repeatedly activated anymore)
More changes to existing effects based on feedback
Config files will not be shipped anymore to stop users from overriding their existing ones for no reason. Run the config utility once if you installed the mod for the first time!
Added ability to change duration (normal, short or custom) and “weight” (decreases / increases their chance of occuring) of effects (customizable per effect)
Added option to clear active effects with a keyboard shortcut
Added option to prevent same effect from happening twice in a row
Added option to hide either timer bar or effect texts (or both)
Changed behavior of some effects based on feedback
Fixed crashes when an effect affecting all vehicles / objects runs but no vehicles / objects exist (might fix crashing on prologue)
Fixed “Player Ragdolls When Shot” effect causing big fps drops when running
Increased frequency and intensity of “Jumpy Vehicles” effect
New config format. No backwards compatibility, so make sure to regenerate your config files!
30 new unique effects!
Changed default timer values (New effects: 60s -> 30s, Timed Effects: 180s -> 90s, Short Timed Effects: 15s -> 30s)
Fixed effect timers showing as empty for a brief moment on new effect
More bug fixes and behavior changes of effects (Check out the commits for more information!)
No chat voting integration yet in this build, will probably come as its own build
Extended entity pools to 1024 to prevent entities from being skipped
Fixed zombie and meteor shower effects spawning an endless amount of entities (and causing a game crash!)
Mostly just a bugfixing update
10 new effects
Changes on existing effects based on feedback
20+ new effects!
Ability to configure timer bar, text and timed effect timer bar colors to your liking!
Ability to configure duration for short timed effects
Added a reset button to configuration utility
Minor visual changes to configuration utility
Changes to some existing effects based on suggestions
Other minor changes
Not a beta anymore!
Added the ability to toggle effects individually
Fixed timed effect duration setting not working
Fixed a specific effect crashing the game due to improper configuration
Fixed timed effects not stopping properly if cancelled by another timed effect
Config files are now being shipped by default
AB for providing ScriptHookV and the ScriptHookV SDK
UnknownModder for the updated natives.h