
A script that lets you enter over 400+ doors across the Families, Ballas, Vagos and Aztecas hoods!
This is not a MLO, it’s a script. MP Maps enabled is NOT required! You can freely play with OR without MP Maps.
Features:
– 426 doors across Los Santos hoods which you can enter
– All doors of a building work (this means you can even use the back/side doors)
– A small clean text near each door that’s lets you know if the door is enterable
– Simply press E to enter/exit
– An interior without any peds/NPCs in it
Expected features in future updates:
– More enterable doors
– Different interiors
Requirements:
– Script Hook V
– Script Hook V .NET (🔸Nightly Build🔸)
Using outdated versions of SHVDN may cause crashes. Use latest versions!
Installation:
Make sure to delete older versions before installing.
Drop “EnterableHoodInteriors.dll” into your scripts folder.
If you don’t have a `scripts` folder, just create one in the root GTA 5 directory.
To uninstall, just remove the related `.dll` files from the scripts folder.
To disable temporarily, move the file out of the folder.
Known Bugs:
No bugs yet. If you find any report in the comment section.
If you run into issues, reload script or use any trainer to teleport back (just in case you get stuck somehow).
This script only focuses on hood-related interiors. For more enterable interiors check: Enterable Interiors
Changelog:
v2.0
– Major script optimization & full backend cleanup
– Added settings file (custom interact key + fade duration)
– Smoother entering/exiting transitions
– Improved door detection system
– Cleaner interior handling (no random NPCs spawning inside)
– Performance improvements
– Stability improvements
v3.0
– Added 170 new doors
– Added optional door blips (fully configurable via INI)
– Added configurable floating door markers
– Added dynamic gang ped spawn system (motel interior)
– Configurable min/max spawn count (0–4)
– Randomized gang models
– Random armed/unarmed chance
– Weapon pool support (knife, pistols, SMGs, rifles, shotgun)
– Random behaviors
– Added optional gang ped persistence
– Added optional ambient ped deletion toggle
– Added automatic blood/decal cleanup inside interior
– Further performance optimizations for marker & door scanning
– General polish & stability improvements
Credits:
ww_aleeex






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