Inverse Torque V3.0

Inverse Torque 1.1b

My own attempt at fixing the power cut vehicles have when sliding.
Check out the original InversePower! Inverse Torque is not compatible with Inverse Power, however.

This approach is very simple, and only affects a single vehicle feature – torque. It should make it play nice with any handling or script.

– Cheats – (º or ´keys on the keyboard)
itscale: Set the multiplier per gear. Ideally 1 would be adequate, but you can try 1,25 for a more obvious change. Or 2, or more, but it goes wild easily.
itdebug: shows the angle and multiplier on screen. Toggleable.

How it works
InverseTorque scales the torque output using the car’s fTractionCurveLateral handling value as reference. You define the scale in Options.ini.

At TCL, the torque multiplier maxes out, so you don’t get infinite power. As far as I am aware the power cut only appears to happen within the fTractionCurveLateral range.

REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest

How to install
Extract the InverseTorque folder into /Grand Theft Auto V/Scripts/ (If /Scripts does not exist, create it).
Then open Options.ini and edit it to your liking.

Credits:

Eddlm

Download mod

FileFile size
zip InverseTorqueSP_3_05 KB

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