WHAT THIS MOD DOES
I was tired of having to use gunshotwound 2 or more gore for this feature so I made it myself without anything else.
This mod disables the writhing feature and instead replaces it with a knockdown feature similar to the IV injured feature.
Once an enemy is defeated instead of dying they go into a knockdown state, after a timeframe they get back up.
There’s 2 customizable settings, the distance in which the mods work (less range, better performance, an addition most modders should consider adding to their mods.)
The time of knockdown (in milliseconds) 30 seconds by default, you can make it infinite by setting it to -1, peds will remain alive after their life depletes but they will not get up again.
I will not add no bleeding out feature or anything like that, just use more gore if that’s what you want.
Changelog mission fix
For some reasons certain pedestrians on story missions have less health than others, and they get knocked down randomly, so I made this update where the mod is disabled during story missions.
Fixed a little oversight that caused peds to stay floating when run over.
Fixed a little oversight that was causing birds on the sky to get knocked out.