
ProcedurallyGeneratedMissions is a script that generates random missions from a list of maps and objectives!
IT IS CURRENTLY IN DEVELOPMENT, BUGS ARE EXPECTED AND MORE FEATURES & MISSIONS ARE COMING VERY SOON
Press F6 in game to bring up the mission menu.
Current available random jobs:
– Ballas (steal car, steal object, kill person)
– Construction site (steal car, steal object, kill person)
I’m trying to keep a regular update upload rate of an update per week
and, obviously, this week can have multiple updates
Installation:
Simply drop the files in the zip archive to your scripts folder.
Requirements:
– Script Hook V
– Script Hook V Dot Net 3 (latest)
– LemonUI3 (provided in archive)
Changelog:
Version 0.1.2
– Changed MasterPos detection float (250f > 550f)
– The car is now randomized at spawn from a list
– Fixed a bug where the script would crash during a Ballas mission
– Ingame editor in the works / create your own scenarios (currently still in development, coming to future updates)
– New random algorithm (prevent same objective, same mission…)
– Fixed a bug where bots would shoot themselves (they’re dumb)
– New mission contents (below)
Credits:
F4r9

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