Procedurally Generated Missions (PGM) V0.1.2

Procedurally Generated Missions (PGM) V0.1.1

ProcedurallyGeneratedMissions is a script that generates random missions from a list of maps and objectives!

IT IS CURRENTLY IN DEVELOPMENT, BUGS ARE EXPECTED AND MORE FEATURES & MISSIONS ARE COMING VERY SOON

Press F6 in game to bring up the mission menu.

Current available random jobs:
– Ballas (steal car, steal object, kill person)
– Construction site (steal car, steal object, kill person)
I’m trying to keep a regular update upload rate of an update per week
and, obviously, this week can have multiple updates

Installation:
Simply drop the files in the zip archive to your scripts folder.

Requirements:
Script Hook V
Script Hook V Dot Net 3 (latest)
LemonUI3 (provided in archive)

Changelog:
Version 0.1.2
– Changed MasterPos detection float (250f > 550f)
– The car is now randomized at spawn from a list
– Fixed a bug where the script would crash during a Ballas mission
– Ingame editor in the works / create your own scenarios (currently still in development, coming to future updates)
– New random algorithm (prevent same objective, same mission…)
– Fixed a bug where bots would shoot themselves (they’re dumb)
– New mission contents (below)

Credits:

F4r9

5/5 - (1 vote)

Download mod

FileFile size
zip Procedurally Generated Missions-0.1.2334 KB

Leave a Reply

Your email address will not be published. Required fields are marked *