RAGECOOP-V V1.5.4.7

RAGECOOP 1.4.1

Team up with your friends to play other mods, race, or hang out together on Grove Street.

Requirements

ScriptHookV
ScriptHookVDotNet

Installation

Drag and drop the entire contents of the “CoopClient” zip archive into your GTA5 root folder.
In game, press F9 to open the menu and connect to a server.

Hotkeys

F9 = Open the menu
T = Text with other or use commands
Y = Show the player list
P = Open the pause menu without pausing the background

All RAGECOOP modifications are open source on GITHUB.

Special thanks to
– crosire (For the extensive work in ScriptHookVDotNet)
– justalemon (For the extensive work in LemonUI)
– All contributors

Changelog:
Version 1.5.4.6
Fixed player dying when switching character
Added option to disable blip and nametag display
Added kill notification (players and server must be using this version)
Added global limits for synced peds, vehicles and projectiles (set lower values in Grand Theft Auto V\Scripts\RageCoop\Data\RageCoop.Client.Settings.xml if you are experiencing FPS drops)

Version 1.5.4.5 fixes a bug of player dying when switching character, adds kill notification (players and server must be using this version), adds an option to hide other players blips and adds global limits (configurable) for synced peds, vehicles and projectiles

Version 1.5.4 is a minor update to change the default master server

1.5.3 beta release Latest
Fixed traffic options in settings menu not displayed properly
Fixed enter/exit vehicle not working for controllers
Fixed vibration on stopped vehicles
Added ped movement prediction
Slightly improved ragdoll sync
Fix ped weapon not displaying after exiting a vehicle
Added simple client installer, run RageCoop.Client.Installer.exe to install/update more easily.
Fixed aircraft door not synced
Fixed some seat sync problems
Fixed weather time sync problem, the host client responsible for syncing them will be displayed in the player list.
Added automatic server update to latest nightly (optional, disabled by default)
Some work on resource, you can use the management resource to protect your server with password, kick/ban players
Added server option to kick godmode or spamming asshole.
Added debugging option to show entity owner, useful for kicking spamming assholes. Aim your gun at the entity spawned by the asshole with this option enabled, you’ll see the entity owner displayed in help, then you can use chat command to kick that asshole. (management resource)

1.5.1 Beta Latest

Hi there, it’s been a while since last release. This is a major release, bringing numerous big fixes and sync improvements.
Change log

More accurate and smooth vehicle sync
Improved ragdoll sync
Significantly improved performance on NPC sync by reducing GC pressure
Added vehicle parachute and rocket boost sync
Added vehicle drive-by display
Added in-game voice chat ( @xEntenKoeniqx ), hold N to talk to others on enabled server
Better vehicle seat sync, enter/exit animation
Updated to SHVDN 3.5.1
Added several weaponized vehicle sync (@ForgeGMP)
Numerous big fixes and others…

Experimental

Added ZeroTier integration, you can now easily host a server without forwarding a port by setting UseZeroTier to true.
Added P2P connection mode(need UseZeroTier to be enabled to work properly on WAN)

Credits:

EntenKoeniq and Github contributors

3.8/5 - (5 votes)

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