
VitalityPlus adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
Hunger, thirst, and energy systems
Inventory with item previews and stat details
Purchasable bags that expand inventory capacity
Functional stores with basket, preview, and checkout
Snack, water, and coffee vending machines
Hotdog stands with instant consumption
Custom eating, drinking, and vending sounds
Sleep system that restores energy
Main menu with customizable settings and keybinds
Store blip controls through Contacts
Automatic saving
Story Mode compatibility (beta)
Note
To reload the scripts using the built-in SHVDN script reload function, make sure you are inside a vehicle before reloading. Otherwise, the bag or attached inventory prop may remain permanently attached to your character after the script is reloaded
Controls
Shift + N opens the Main Menu
Shift + G opens the Inventory Menu
Backspace sets a keybind to None
Context Key (default E) interacts with stores, vending machines, hotdog stands, and bag markers
Shift + B opens the Basket Menu when holding a basket
Delete removes items from the Basket
Installation
Copy the “scripts” folder to your GTA V Main Game Directory(Where GTA5.exe is located)
Install the “[REQUIRED] VitalityPlus Textures” OIV file through OpenIV
Requirements
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Changelog:
v4.0
– Reworked the Entire Stats System (Rings & Cores System and Regeneration System)
– Rebalanced Stats Depletion Rate
– Added Stats Drain Rate Selector
– NEW Classic+ HUD
– NEW Circular+ HUD
– Added New Preview Item Image Style Selector & Updated Preview Item Images
– Added Gamepad Support
– NEW Motel System
– Added ability to Remove Bag Anywhere
– Price Adjustment Support
– Reload Persistence
– AIP and backpack props are now deleted before creating new ones (Reload Persistence)
– All blips are now deleted before creating new ones (Reload Persistence)
– Improved Basket Item Notifications to show the Quantity Added/Removed for each item
– Random Speech After Consumption
– Added Option to Disable Bag
– NEW Bag Store Location(Los Santos Bag Co.)
– Fixed Walking Styles and Camera Shakes not playing (minor bugs or glitches may still occur)
– Fixed Some Selectors and Checkboxes not saving settings correctly
– Fixed HotDog Consumption not pausing hunger
– Fixed Energy & Thirst Increasing inside certain interiors(Clothing Store, Barber shops, etc.)
– Fixed an issue where vehicles or pedestrians disappeared while having a Attached Inventory Prop (AIP)
– Fixed Phone automatically shutting off when Stats are empty
– Fixed Missing Textures Notification
v3.0
– Enhanced Support
– Improved Hud Colors
– Improved Bag Store System
– New Circular Horizontal Hud
– Updated RLS & SLB Map Blips
– Improved Discount Percentages & Reduced the Probability of Discounted Items
– Added Pre-Mission Stats Saving
– Added Basket Menu Key Binding Customization
– Added an option to reset HUD position and size
– New Pause Stats System after Consumption(Currently Limited to Hotdogs)
– Added Item Preview Image Position & Size Adjuster
– HUD is now hidden when the Minimap is disabled
– Added additional size options for the HUD size adjusters, along with a new scroll sensitivity option
– Improved Key Binding setup Helpers
– Reworked all Notifications, Subtitles, and HelpText Messages
– Health reduction has been lowered from −10 HP to −5 HP when a stat is empty
– Added a change logs menu displaying all fixes, improvements, and newly added features
– Disabled Pack of 3 Donuts if No Bag
– Fixed the FPS Bug (minor FPS drops may still occur)
– Fixed the Hud Position Adjusters Not Working Correctly
– Fixed Circular HUD Scaling Issues
– Fixed the Vehicle coming to a Sudden Stop while Consuming an Item
– Fixed Helper Notifications not displaying the current key bindings
– Fixed an issue where the stats HUD appeared empty even when the stat was not fully depleted
– Fixed “Added to Basket” Notifications not displaying
– Fixed an issue where some coffee vending machines were not working
– Fixed a Few Story Mode Compatibility Issues
v2.0
– Added HUD position and size adjustment feature
– New Discount System
– Added LSPDFR Compatible
– Added Compatibility for ALL Characters
– Rebalanced Food and Drink Values + Updated their Preview Images
– New Menu Banners
– Added Randomly changing Menu Banners for some selected menus
– Added an option to Disable Attached Inventory Prop in the AIP menu
– Added Stat Increases when Consuming Drinks at a Safehouse
– Added Stat Increases when using Soda Vending Machines
– Fixed an issue where the Menu Up Arrow opened the cellphone
– Fixed an issue where characters performed unintended additional actions while consuming items
– Disabled AIP while fight mode is active
– Improved Low Stats Animation
Credits:
EzX_GTA






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