
Add-on for automatic conversion of props to GTA V with integrated Vertex Color Master tools.
HOW TO USE
Import a Mesh, select it, change the vertex color, select collision and shader materials then click to convert, after it remember to set the textures on the drawable model.
All the names will be as the original mesh.
YTYP, YDR and YTD.
You need to create a YTD with the same name as in the others.
Dependencies
Sollumz 2.8.0
Installation
1. Do not extract the .zip file after download.
2. Open Blender.
3. Go to Edit > Preferences > Add-ons > Install from Disk.
4. Locate the add-on directory and select the .zip file.
5. Install and restart Blender.
Changelog:
1.2.2
– Fixed some bugs that broke the tool
– Code refactor
1.2.1
Fixed a bug that broke the tool
1.2.0
Collision Flag Selection before conversion
Collision Flag Default preset
Added a integrity improves on loggin
Multi languange support (EN, BR and SPA)
Credits:
LN_Dev




