Revisited Shrewsbury Sniper Rifle [Add-On | Replace | Tints | Lore-Friendly] V1.0

Revisited Shrewsbury Sniper Rifle [Add-On | Replace | Tints | Lore-Friendly] V1.0

If you ever thought the vanilla Sniper Rifle was not really great looking, I have something for you.
This mod replaces the Sniper Rifle with a custom L96 base reusing textures and elements from the original vanilla model.
It supports tints and uses a realistic magazine size.

INSTALL:
– Drop the “N51_sniper” folder into /mods/update/x64/dlcpacks/
– Open dlclist.xml found in /mods/update/update.rpf/common/data/, add “dlcpacks:/N51_sniper/”, save
– Open weapons.meta found in /mods/update/update.rpf/common/data/ai/, search for “COMPONENT_SNIPERRIFLE_CLIP_01”, change the “01” to “02”, save
– Enjoy

ENHANCED REQUIREMENTS:
OpenIV / CodeWalker
OpenRPF.asi
Gameconfig

Please make sure to do step 3 for a proper magazine model.
You can also use the Extended Mag, it’s called “COMPONENT_SNIPERRIFLE_CLIP_03”.

ISSUES:
– Just a bit of clipping with your character due to animations, especially the stock with Franklin

Credits:

– Rockstar Games : Original sniper rifle model, components & textures.
– Nolan51_ aka me : Original idea, 3D modification, in-game port, dlcpack and its files, UV mapping, 2D editing
– BenMcCall : 3D modelling, UV mapping, 3D help, improved original muzzle brake
– HeySlickThatsMe : Weapon modding assistance, 2D help, custom scratches/marks/dust textures
– TheRaf3D1 : Weapon modding assistance
– ukeyS : Screenshots


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