FIZEEK: Overhaul For Michael V3.11

FIZEEK: Overhaul For Michael V2.0

Read a bit before installing.

Turns Michael from player zero to Player Hero. Now with working suits!

GTA V would have just been better if Michael was more imposing. This improves his overall frame and physique by replacing almost every piece of Mike’s wardrobe with a re-colored or textured version of Franklin’s clothing, some in 2K and 4K.

This mod was made with the main story in mind and (although it can be) is intended to be used without a trainer. It is meant to be integrated as seamlessly as possible. No need to worry about dissapearing parts or clothing that doesn’t fit within the context of the story.

Changelog:
3.11:
– Made open suit jackets (blazers) part of the core build.
– Made pea coats (fur coats) an optional jacket instead of the blazers.

3.1:
– Corrected more text and added new text replacements to help make the menus make more sense
– Added dirty suit (when michael stays in trevor’s trailer)
– A few edited textures (casual jackets, khakis)

3.0:
– New Leather jackets with customizable shirts (in the tank top slot)
– New Hawaiian shirts for under jackets
– New shirts with ties (in the hoodie slot)
– Cleaned up a few textures to remove artifacting
– New winter jackets at Ponsonbys
– Fixed long sleeve shirts looking weird up close
– Edited strings here and there
– Modified Tuxedo (see recent screenshots)
– More optional clothing including: open suit jackets, contract flannels, more military jackets

2.0: BIG UPDATE
– Thanks to a work-around, suits actually work as intended and are in slots that make sense. The grey suit is now his default starting outfit as it should be. Buy all your bougie threads from Ponsonbys!
– Way more undershirts for suits including vests, buttoned shirts, v necks, henleys and hoodies, now with ties.
– New suit colors.
– New casual pants. Inspired by Lester’s vintage jeans.
– New UD uniform upper.
– Added Trevor’s sweater, replaces v neck.
– Fancy coats now buyable at Ponsonbys in multiple colors, compatible with undershirts and ties.
– New tux with vest and bowtie.
– Franklin’s button up shirt moved to polo slot.
– Re-added hoodies because I accidentally replaced them in the last update.
– All new colors for shirt overlays, ties, suits and pants with minimal artifacts.

POTENTIAL ISSUES:

– In story mode when Michael moves up to Trevor’s trailer, he may spawn in with a wifebeater and a shirt overlay on switch. Just go home and switch to a suit jacket to fix.

– Shirt overlays are now in the shoes slots, though skate shoes are not replaced. If you decide to wear the chino’s from Suburban, make sure to purchase the skate shoes on the wall so that a shirt overlay doesn’t pop up. Know that Michael also may equip them with a shirt overlay on switch.

– Slight clipping with new smart jeans when shirtless, but I don’t think this ever becomes a combination in the story or on switch.

OPTIONAL CLOTHES:

– Franklin’s contract polo. (Replaces hoodie)

– Franklin’s contract flannel. (Replaces hoodie)

– Custom “Townley” and “De Santa” varsity jackets. (Replaces leather jacket.)

INSTALLATION:

Drop the “newmike” folder into “Grand Theft Auto V\mods\update\x64\dlcpacks”

Add a line for “newmike” to your dlclist.xml, located in mods/update/update.rpf/common/data

If you want to install optional clothes, drop them in mods\update\x64\dlcpacks\newmike\dlc.rpf\streamedpeds_players.rpf\player_zero

Mods used in screenshots:
Older Michael
Custom Player Edits (mustache)

Credits:

stayingnoided

5/5 - (3 votes)

Download mod

FileFile size
zip michaelphysiqueoverhaul 3.11347 MB

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