
Modders create a lot of cool weapons for GTA 5, but they have to replace the standard models. AddonWeapons allows you to add weapons to the game without replacement and buy them in Ammu-nation in a separate menu. There are also weapons available and added exclusively in GTA Online.
Box of weapons is located in two Ammu-nation with a shooting range in Los Santos.
The script finds new weapons automatically, just write it in dlcpacks, similar to the Add-On vehicles.
Installation
1. Download ScriptHookV
2. Download ScriptHookVDotNet
3. Download LemonUI (SHDN3)
4. Move the scripts folder into your main GTAV folder (press Replace the files in the destination if Windows asks you to).
Changelog:
2.9
The script is completely rewritten
Fixed bugs related to saving tints and components of purchased weapons
If a weapon was deleted or lost, it will not appear in the inventory after reloading the script.
2.8
Fixed a critical bug that caused the script to crash when there was a mismatch between the weapon tints and their number in the tints folder.
2.7
Weapon crates can now be placed anywhere. Open the AddonWeapons/AmmoBoxes.txt file and add a line of X, Y, Z, HEADING format to create a new box.
New weapon categories added for modders are DIGISCANNER, FIREEXTINGUISHER, HACKINGDEVICE, METALDETECTOR, NIGHTVISION, PARACHUTE, PETROLCAN, TRANQILIZER and RUBBERGUN. By default, these categories do not appear in the menu: to make them appear, the corresponding weapons must be added to the game.
2.6
Fixed a bug where custom weapon tints were not displayed on add-on weapons.
Fixed a bug where the script would crash after buying a weapon and switching to another player.
FPS should no longer drop when protagonists get close to each other.
2.5
Added a Commandline.txt file that can be used to add new categories, move weapons from one category to another, and set weapon prices.
Fixed a bug where MP characters couldn’t buy components for a weapon.
Fixed a bug where the component removed from the weapon would reappear when the script was reloaded.
Fixed bug with drawing multiple menus on the screen.
Exiting the weapon component menu now opens the previous page instead of closing the menu completely.
The name of the selected weapon is now displayed in the components menu.
Weapon tint prices are now consistent with GTA Online prices.
2.4
Added inventory saving for MP characters
Fixed KeyNotFoundException error
2.3
Fixed crash due to missing weapon components dictionary key
2.2
Fixed a bug where some weapons were not saved in the inventory after purchase
Fixed a bug where inactive protagonists were missing weapon components
2.1
Fixed incorrect display of purchased components in the menu for MKII weapons.
Fixed a bug where weapon ammo was not saved when exiting the game and switching between characters.
Fixed bug where MKII weapon ammo was missing when installing new components
Fixed a crash when installing stun gun tint
2.0
Weapons, components, ammo, and tints are now saved in the inventory when switching characters and exiting the game
Added the ability to remove purchased components from weapons by reselecting the component in the purchase menu
Fixed a bug where a component was replaced by another and had to be purchased again
Fixed a bug where duplicate icons of installed components would disappear after exiting the menu
Weapons can now be purchased in all Ammunation Shops
Removed an unnecessary empty paint item for MKII weapons
1.2
Added the Bottom Dollar Bounty livery for the Stun Gun (PS5 and Xbox Series exclusive)
The mod no longer needs to be translated into other languages: it now uses the text strings from the game itself
Minor bug fixes for automatic detection of DLC weapons: removed duplicate railgun, fixed Snowball Launcher name display
1.1
Added tints support for MP and Addon weapons
The menu can now be opened anywhere. Set menu activation key in AddonWeapons\settings.ini file
Added Portuguese translation (thanks to niziul)
Credits:
andre500




