Drive Modes & Custom Vehicle Cameras [Handling Editor] 2.0.5

Drive Modes & Custom Vehicle Cameras [Handling Editor] 2.0.5

Should work with update 1.0.678.1, and up to the Doomsday update. Might work all the way back to update 1.0.335.2, but it is not tested.
**You MUST run GTA 5 as Administrator or you will get an error when changing drive modes!**

Check out @ikt’s Real Time Handling Editor for a more serious and fulfilling handling editor experience 🙂

Requirements
ScripthookV
ScripthookV.NET

Installation
Place the “scripts” folder in your GTA V directory where GTA5.exe is located.

What does this mod do?
– This mod allows you to create, edit, and switch between unlimited handling presets as you drive.
– You can choose which vehicles you would like to use the mod with; each vehicle will have their own unique settings file that you can share with others.
– These are the values you can edit to your liking thus far:
fMass
fInitialDragCoeff
vecCentreOfMass
vecInertiaMultiplier
fPercentSubmerged
fDriveBiasFront
nInitialGears
fDriveInertia
fClutchChangeRateScaleUpShift
fClutchChangeRateScaleDownShift
fInitialDriveForce
fInitialDriveMaxFlatVel
fBrakeForce
fBrakeBiasFront
fHandBrakeForce
fSteeringLock
fTractionCurveMax
fTractionCurveMin
fTractionCurveLateral
fTractionSprintDeltaMax
fLowSpeedTractionLossMult
fCamberStiffness
fTractionBiasFront
fTractionLossMult
fSuspensionForce
fSuspensionCompDamp
fSuspensionReboundDamp
fSuspensionUpperLimit
fSuspensionLowerLimit
fSuspensionBiasFront
fAntiRollBarForce
fAntiRollBarBiasFront
fRollCentreHeightFront
fRollCentreHeightRear
fCollisionDamageMult
fWeaponDamageMult
fDeformationDamageMult
fEngineDamageMult
Each value has a description of what it does in the handling editor menu.
– Each vehicle can have 3 custom vehicle cameras of the following types:
1. First-Person camera
2. Bonnet/Fixed camera
3. Third-Person camera
Each camera can be edited directly through the menu in real-time.
– If you don’t want to set up cameras for each vehicle, just don’t create a config for it, it will use the Global Camera Settings instead.
– No camera roll for bikes in the First-Person cam.
– No camera limits; you can look straight up, down, left, right, all around. Only for 1st person and fixed cameras.
– In first person, you can press a configurable key (default is VehicleAim key) to move your head to the left or right (amount is also configurable) depending on the direction your camera is facing, allowing you to stick your head out of the window for example.

Default Controls:
Note: Keyboard and Gamepad controls can be edited in the Controls.ini file.

Keyboard:
Menu key: F10
Drive Mode display key: 0 (not the numpad, but the number 0 under the F keys). Use W and S to go up/down the menu.
Camera switch key: 9 (again, not the numpad)
Additional offset in 1st person: Hold Right-Click while looking 90 degrees to the left or right.

Gamepad:
Xbox-type controllers
Switch drive mode: Press DPAD Down multiple times while holding X to navigate through each handling preset
Switch camera: X + Vehicle Horn button
Additional offset in 1st person: Hold LB while looking 90 degrees to the left or right.

Playstation-type controllers
Switch drive mode: Press DPAD Down multiple times while holding Square (☐) to navigate through each handling preset
Switch camera: Square (☐) + Vehicle Horn button
Additional offset in 1st person: Hold L1 while looking 90 degrees to the left or right.

Credits:

stillhere
Credits to Senator3211 for this idea. Credits to ikt for his Real Time Handling Editor source (and for personally helping me!) and to leftas for his vehicle struct research. Last but not least, credits to LeeC2202 for sharing his solution to the camera issues I was having.

Download mod

FileFile size
zip DriveModes 2.0.543 KB

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