
REQUIREMENTS
– GTAV Legacy or Enhanced (if Legacy, version 1.0.3274.0 and up)
– ScriptHookV,
– ScriptHookVDotNet
– NAudio (included)
– a script that activates MP vehicles (Trainer V does this job, if you have Trainer V that’s enough, no need to do extra steps)
OTHER MODS (Optional)
Recommanded for better experience:
– Damage Effects,
– Sprint with Controller A.
DESCRIPTION
This mod mixes concepts inspired from the games Battlefield and Call of Duty while keeping the GTA vibe to create an immersive war game.
The game is a Warfare between 2 different teams, with combined deathmatch and domination rules. The game isn’t only about eliminating enemies, but also about dominating the Warzone.
Game rules:
– 400 vs 400 number of soldiers.
– Each team has a Headquarter (HQ), it’s the base of the team where majority of vehicles are spawned.
– There is 5 neutral Control Points (CPs) to be captured to dominated the Warzone.
– Soldiers respawn in the Cargo Helicopter (airborne), in the HQ and as well as in the captured CPs.
– Once all the 5 CPs are captured the HQ of the dominated team is unlocked to be captured.
– A team can only capture the HQ if the team has all of the 5 CPs captured.
– A team wins by either eliminating all soldiers of the other team, or by capturing the other team’s HQ.
Features:
– Different vehicles (helicopters, tanks, armored combat vehicles, speeders, trucks, etc…)
– Different loadout classes, each one with its own weapons, kits and abilities: Assault, Heavy, Sniper, Engineer, Doc, Commander.
– Airborne start
– Special Vehicles like combat planes
– Teams have some differences in weapons and vehicles
– Radio announcements
– Vehicles have cammo
– NPCs uses missiles launchers and grenades
– Props
– UI menu
– Different difficulty levels
– HUD
– Varied peds accessories
– Blips
– Subtitles, Hints, Notifications, Sound effects, Marker
– Speeches
– Anims
– Controller support
Vehicles:
– Attack Helicopters: Savage, Akula, Hunter, Valkyrie, Cannon Valkyrie, Weaponized Conada, Attack Buzzard.
– Helicopters: Conada, Buzzard, Annihilator Stealth.
– Cargo Helicopters: Cargobob, Iron Mule.
– Tanks: APC, Rhino, Khanjali.
– Heavy attack vehicles: Insurgent, Menacer, Halftrack, Barrage, Nightshark.
– Light attack vehicles: Weaponized Tampa, Caracara, Dune FAV, Technical.
– Trucks: Barracks, Vetir.
– Speeders: Patriot Mil-spec, Crusader, Mesa, Squaddie.
– Special vehicles: Hydra, Lazer, Strikeforce, Volatol, Bombushka, Chernobog.
INSTALLATION
Put “Warfare.dll”, “Warfare.ini” and “NAudio.dll” files and “Warfare” folder (don’t forget the folder “Warfare”) in “scripts” folder. If there is no “scripts” folder create it.
NOTES
Even the teams have differences in vehicles and weapons, they are equal in total rating points. Every rating of weapon and vehicle has been calculated and distributed evenly.
Changelog:
1.1:
– Added motorized to on-foot graduation,
– Added weapon attachements and tints,
– Added custom peds settings,
– Added sticky bombs to Commander class,
– Added option to fix game crash sometimes with the enhanced version of the game,
– Now Heavy class always uses missiles against vehicles especially the heavy ones,
– Now Heavy class uses missiles / RPG more effectively,
– Fixed game crash in 25 remaining soldiers,
– Fixed sniper zoom on controller activates special vehicle,
– Fixed last one remaining bug,
– Fixed player dead as the last one remaining doesn’t end the war,
– Fixed Engineer class doesn’t fix any vehicle that is not last driven vehicle,
– Fixed hat and glasses covering the view in FPV,
– Decreased probability of Cannon Valkyrie spawn,
– Fine-tuned difficulties,
– Now God Mode activates cheater mode that makes enemies have perfect accuracy,
– Decreased Sniper classes and increased other classes,
– Decreased special vehicles from 4 to 2,
– Removed Volatol as special vehicle,
– Many other fixes and improvements.
Credits:
– WTLS
– Alexander Blade
– Sjaak327
– Crosire
– Chiheb Bacha
– NAudio developer
Radio announcements from Call of Duty Modern Warfare 3









